Selected work & earlier projects
Projects
Applied AI, practical tools and the web, game and 3D work that came before.
Selected work
Concept illustrationVirtual Concierge
Voice, knowledge retrieval and reliability work for a kiosk.
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Illustrative interface · Demo dataUAI API Customer Portal
A synthetic-data journey with simulated success and failure states.
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Illustrative interfaceMedia & Visual Tools
Content workflows with human review built in.
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Illustrative interfaceiClaude Workbench
Project context, next steps and controlled handoffs.
View case studyEarlier work & supporting projects
Preserved project write-ups. Their descriptions reflect the project period; live services and historical outcomes have not been reverified for this portfolio update.
AI Platform — Annotation & Evaluation Workflow
Designed a human annotation workflow and an automated testing/reporting process for model outputs on an AI platform.
Read projectAutonomous Robot Deployment — Enterprise Data Center
Deployed and configured autonomous navigation robots on an enterprise data center site, integrating the robot vendor's fleet software with the site's maps and access/operational workflows.
Read projectEnterprise AI Infrastructure Deployment Support
Technical support for enterprise-scale AI infrastructure deployment — GPU cluster equipment selection, data center cabling and rack layout coordination, and cross-team technical documentation.
Read projectEziSight E-commerce Website
A frontend-focused e-commerce build with Next.js and TypeScript — product browsing, cart interaction, and an enquiry flow on a scalable UI structure. Core functionality is complete and it's ready to launch.
Read projectCorporate Website Development
Contributed to the development of a company website during an internship, focusing on content structure, UI layout, and user experience optimization.
Read projectPortfolio (This Site)
My personal portfolio built with Next.js, TypeScript and Tailwind, deployed on Vercel.
Read projectNO BOSS
A fast-paced 2D top-down action game built with Unity, focused on combat systems, enemy AI, and boss fight design.
Read projectRun Sheep
A fast-paced casual survival game where players control a sheep to dodge obstacles and survive as long as possible.
Read projectPaint Cube
A 2D puzzle-maze prototype built in Unity, centered on color interaction, door unlocking, and light gameplay variation.
Read project3D Environment Study
A collection of 3D environment studies focusing on lighting, composition, and visual atmosphere.
Read project3D Character Study
A series of 3D material and lighting experiments focused on surface quality, reflections, and rendering realism.
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